#include <vector>
#include <stdio.h>
#include <iostream>
#include <string.h>
#include "Object3D.h"
#include "Triangle.h"
#include "Vertex3D.h"
#include "Scene.h"
#include "Vertice.h"
#include "Camera.h"
#define length(x) (sizeof(x)/sizeof(x[0]))



	/** \brief The exporter function
	* \param scene : The scene to export */
        void exporter(Scene *scene);
	/** \brief A function to put spaces in the opened xml file
	* \param sp : counter of the acumulated spaces
	* \param fd : the opened file */
        static void putspaces(int sp,FILE *fd);

